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Einar Kjartansson
Einar Kjartansson
3D Artist from Iceland
Keflavík, Iceland

Summary

Throughout my academic career, I have found my passion for making 3D assets for
video games. I am proficient in the workflow of modeling in Maya and Blender,
baking high-to-low poly meshes, texturing in Substance Painter, lighting and
rendering. I have experience in Character Rigging and Modeling, although I would
have to say my strength lies with the asset production pipeline.

I am a very motivated person and a very quick learner. Despite my lack of “industry
experience“, I am confident that I will deliver high quality and professional work.

Skills

Environment Design3D Modeling3D VisualizationTexturingGame Art3D Concept Art

Software proficiency

Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Photoshop
Photoshop